Tuesday, 2 May 2017

Road

Road

The next step after sorting out the rendering issue was to create a road for my car to be over, this would produce the shadows and lighting bouncing from the car, also this would help a lot in terms of realism for the piece. The technique used for the road was photogrammetry, this is the same technique used on the person for the driver. By taking a fair number of photos of a chosen road, these would be converted into a 3D mesh using ‘Re-Make’, this would create the 3D generated road with the textures from the pictures and make it into a usable mesh, with this now in the scene I could place it in the scene and with this in the scene it really made the scene much more realistic. 

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