For the street i had to plan on how i would composite the cg car and the street together, there are a lot of methods i could do for this technique such as placing some images and creating a matte painting of the street and then placing that large image on a sphere and put it in the background of the car, i feel that this method would be one of the easier ways of doing i dont think it would work well with the shots i have came up with my storyboard, the method i want to do for this is to create a pan and tile background, this would require less matte painting but will require more work in nuke to place the street together, for this method i would need to some pictures of the road i want to use and then stitch them together and place them in the animated camera that i will make in maya for the animation. i think with this method of doing i will have more control over the background, here is the selected road for the street, i have taken a couple of shots at different angles to see which would with the car.





Here are just some of the angles i took of the street, but there is a particular part of the street i do like, as shown -
What i like about this is the angle of the image as it shows both the side road and the main road, this make the image more full and also allows me to have more fun with it in terms of matte painting and adding things in to make the street full. The lighting also catched my attention, it has a nice mix of teal and blue coming from the street lights, i can experiment with theses colours when it comes colour grading to give a nice look to my final project.
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